gl renderer: Don't use ops_get_scale() when rendering clip nodes
authorTimm Bäder <mail@baedert.org>
Sat, 19 Sep 2020 16:13:00 +0000 (18:13 +0200)
committerTimm Bäder <mail@baedert.org>
Thu, 24 Sep 2020 17:08:22 +0000 (19:08 +0200)
commit467be0b7dca010a4d0c7014cee38fa33daaf11be
tree7b92751a9722568fa4aff729cfab55c73aa69d2b
parent84d2a33c10691a84d83741ee2d7479c2dd4b21d0
gl renderer: Don't use ops_get_scale() when rendering clip nodes

Differentiate between scale_x and scale_y. This works better for e.g.
transform nodes using scaleX().
gsk/gl/gskglrenderer.c